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	<title>Comments on: Web sockets</title>
	<atom:link href="http://granular.cs.umu.se/browserphysics/?feed=rss2&#038;p=602" rel="self" type="application/rss+xml" />
	<link>http://granular.cs.umu.se/browserphysics/?p=602</link>
	<description>Using the new web standards to produce physics</description>
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		<title>By: steffe</title>
		<link>http://granular.cs.umu.se/browserphysics/?p=602#comment-37</link>
		<dc:creator>steffe</dc:creator>
		<pubDate>Mon, 31 Oct 2011 07:43:32 +0000</pubDate>
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		<description><![CDATA[That&#039;s awesome :D]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome <img src='http://granular.cs.umu.se/browserphysics/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Andrew Leahy</title>
		<link>http://granular.cs.umu.se/browserphysics/?p=602#comment-36</link>
		<dc:creator>Andrew Leahy</dc:creator>
		<pubDate>Sun, 30 Oct 2011 13:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://granular.cs.umu.se/browserphysics/?p=602#comment-36</guid>
		<description><![CDATA[Hi Steffe, below are a couple of webgl demo tweaks I worked on which use websockets to synchronise multiple webgl app instances. Primarily as a &#039;test&#039; to see whether websockets could be used for real-time viz on a Liquid Galaxy style immersive vis rig. Lindsay helped with the Tron one :) I&#039;m use a Perl/Mojolicious websocket echo service.

TronTank (SceneJS) http://www.youtube.com/watch?v=uXelTp64Nwc
Conway Life3D (Three.JS) http://www.youtube.com/watch?v=NFLw-MMiGL8]]></description>
		<content:encoded><![CDATA[<p>Hi Steffe, below are a couple of webgl demo tweaks I worked on which use websockets to synchronise multiple webgl app instances. Primarily as a &#8216;test&#8217; to see whether websockets could be used for real-time viz on a Liquid Galaxy style immersive vis rig. Lindsay helped with the Tron one <img src='http://granular.cs.umu.se/browserphysics/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;m use a Perl/Mojolicious websocket echo service.</p>
<p>TronTank (SceneJS) <a href="http://www.youtube.com/watch?v=uXelTp64Nwc" rel="nofollow">http://www.youtube.com/watch?v=uXelTp64Nwc</a><br />
Conway Life3D (Three.JS) <a href="http://www.youtube.com/watch?v=NFLw-MMiGL8" rel="nofollow">http://www.youtube.com/watch?v=NFLw-MMiGL8</a></p>
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		<title>By: steffe</title>
		<link>http://granular.cs.umu.se/browserphysics/?p=602#comment-34</link>
		<dc:creator>steffe</dc:creator>
		<pubDate>Thu, 27 Oct 2011 12:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://granular.cs.umu.se/browserphysics/?p=602#comment-34</guid>
		<description><![CDATA[Thanks for the hint, Lindsay! I was thinking about installing that first, but as I am very much more used to Apache and Python to run web servers, I chose this lib. I like JavaScript alright, but I cannot see the beauty in using it server side.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the hint, Lindsay! I was thinking about installing that first, but as I am very much more used to Apache and Python to run web servers, I chose this lib. I like JavaScript alright, but I cannot see the beauty in using it server side.</p>
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		<title>By: Lindsay Kay</title>
		<link>http://granular.cs.umu.se/browserphysics/?p=602#comment-33</link>
		<dc:creator>Lindsay Kay</dc:creator>
		<pubDate>Thu, 27 Oct 2011 01:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://granular.cs.umu.se/browserphysics/?p=602#comment-33</guid>
		<description><![CDATA[You should take a look at socket.io - very nice: http://socket.io/]]></description>
		<content:encoded><![CDATA[<p>You should take a look at socket.io &#8211; very nice: <a href="http://socket.io/" rel="nofollow">http://socket.io/</a></p>
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